I am feeling guilty and disappointed in myself. My friends and I are looking to play Age of Empires 2.
My best super optimistic gues = total flop! Frequent updates include events, additional content, new game modes, and enhanced features with the. ( (Important) )BEFORE you click Castle Age (III), be sure to have 4-6 villagers mining stone with wheelbarrow + stone mining perk and you should have enough for a Castle as soon as you hit Castle Age.Un libro accesible y maravillosamente contado.» The Times «No hay una sola frase aburrida en este brillante y torcido recuento del impacto global del maoísmo.» The Evening Standard "Book of the week" «Extraordinario.» New Statesman. ( Rely on Town Bell if things get ugly before Castle Age.) just build a Castle ASAP when you Advance and gather-point 2 Bombers to an enemy resource ASAP. Don't worry about Barracks until Castle Age! Just make sure you have a Dock if practicable, a Blacksmith (and/or a MARKET if allied ASAP for Cartography perk !) Seemed like the better option is to go for a Villager High by Late Feudal Age rather than. In addition the AI WILL be more prone to earlier aggression regarding resources and other miscellaneous outskirt buildings if importance.Īs for strategy, well I merely observed an AI/Computer opponent's play style. I believe Moderate difficulty and above will inherently receive more starting resources than Human player for those three tiers, accordingly.
Source: This Reddit /r/aoe2 post, which refers to the Official Computer Player Strategy Builder Guide (cpsb.doc) in the AOE 2 CD 'GOODIES' folder. If a non-exploring computer unit gets attacked, the computer player's attack delay is modified: easiest: allow attacking one minute ealierĮasy: allow attacking two minutes earlierĪfter a wolf kills a unit, have it gorge itself (not attack again) for: easiest: 35 secondsĭistance a unit must be within when a wolf looks for a new target: easiest: LOS * 0.5 Distance an enemy unit must be within when the computer player unit looks for a new target: easiest: LOS (can be modified by sn-easiest-reaction-percentage)Įasy: LOS (can be modified by sn-easier-reaction-percentage)Ĭomputer players ignore relics on the easiest level.